Gambling Addictions

Gambling addiction - like other addictive behavior disorders - stems from DNA programming and compulsive disorder syndromes. Therapy is required before one loses everything that is important to them.

It's fun to gamble until it becomes an addiction destroying the best things in one's life. Compulsive gamblers often lose their life savings, homes, businesses, families, friends, and more as they are driven by their addiction. Gambling addiction is another self-destruction addictive pattern, that can be cured with professional help.

Studies show that though many people participate in gambling as a form of recreation or even as a means to gain an income, gambling, like any behavior which involves variation in brain chemistry, can become a psychologically addictive and harmful behavior in some people. Reinforcement schedules may also make gamblers persist in gambling even after repeated losses.

The Russian writer Dostoevsky (himself a problem gambler) portrays in his novella The Gambler the psychological implications of gambling and how gambling can affect gamblers. He also associates gambling and the idea of "getting rich quick", suggesting that Russians may have a particular affinity for gambling. Dostoevsky shows the effect of betting money for the chance of gaining more in 19th-century Europe. The association between Russians and gambling has fed legends of the origins of Russian roulette.

Evolutionary psychology suggests that women more than men tend to select mating partners based on their resources. Thus, from an evolutionary perspective men may have had more to gain from a large increase in resources than women have had, which may be one explanation for why men, and especially poor men, tend to gamble more than women.

Problem gambling (ludomania) is an urge to continuously gamble despite harmful negative consequences or a desire to stop. Problem gambling often is defined by whether harm is experienced by the gambler or others, rather than by the gambler's behavior. Severe problem gambling may be diagnosed as clinical pathological gambling if the gambler meets certain criteria. Pathological gambling is a common disorder that is associated with both social and family costs. The condition is classified as an impulse control disorder, with sufferers exhibiting many similarities to those who have substance addictions. Although the term gambling addiction is used in the recovery movement, pathological gambling is considered by the American Psychiatric Association to be an impulse control disorder rather than an addiction. However, for the DSM 5.0 Pathological Gambling is being considered as an Addictive Disorder as opposed to an impulse-control disorder.


Research by governments in Australia led to a universal definition for that country which appears to be the only research-based definition not to use diagnostic criteria: "Problem gambling is characterized by many difficulties in limiting money and/or time spent on gambling which leads to adverse consequences for the gambler, others, or for the community. The University of Maryland Medical Center defines pathological gambling as "being unable to resist impulses to gamble, which can lead to severe personal or social consequences."

Most other definitions of problem gambling can usually be simplified to any gambling that causes harm to the gambler or someone else in any way; however, these definitions are usually coupled with descriptions of the type of harm or the use of diagnostic criteria. According to DSM-IV, pathological gambling is now defined as separate from a manic episode. Only when the gambling occurs independent of other impulsive, mood, or thought disorders is it considered its own diagnosis. In order to be diagnosed, an individual must have at least five of the following symptoms:

Biological basis

According to the Illinois Institute for Addiction Recovery, evidence indicates that pathological gambling is an addiction similar to chemical addiction. It has been seen that some pathological gamblers have lower levels of norepinephrine than normal gamblers. According to a study conducted by Alec Roy, formerly at the National Institute on Alcohol Abuse and Alcoholism, norepinephrine is secreted under stress, arousal, or thrill, so pathological gamblers gamble to make up for their under-dosage.

Further to this, according to a report from the Harvard Medical School Division on Addictions there was an experiment constructed where test subjects were presented with situations where they could win, lose, or break even in a casino-like environment. Subjects' reactions were measured using fMRI, a neuro-imaging technique very similar to MRI. And according to Hans Breiter, M.D., co-director of the motivation and Emotion Neuroscience Centre at the Massachusetts General Hospital, "Monetary reward in a gambling-like experiment produces brain activation very similar to that observed in a cocaine addict receiving an infusion of cocaine." However, studies have compared gamblers to substance-dependent addicts, concluding that addicted gamblers display more physical symptoms during withdrawal.

Deficiencies in serotonin might also contribute to compulsive behavior, including a gambling addictions.

Gambler's fallacy

It is believed that gambling addiction may, in part, be influenced by the gambler's own erroneous beliefs about the nature of probability. If gamblers approach gambling with the intent of winning and they initially end up losing, the only way for them to break even or win in the long run is to keep playing.

Some problem gamblers have the erroneous belief that if they keep playing, they will eventually win.While it is logically correct to say that more trials of a probabilistic event increase the likelihood of the event occurring at least once, some hold the fallacious belief that previous failures influence the likelihood of future successes. If individual incidences of probabilistic events are independent of each other, then this belief is incorrect. To hold such a belief is to commit the gambler's fallacy.

As an example, there is a 63.3% chance that a Vegas-style slot machine with a 1:100 likelihood of paying out each pull will have paid out once or more after 100 pulls. There is a 39.5% chance that this same machine will have paid out at least once after 50 pulls.A problem gambler that is susceptible to the gambler's fallacy would believe that, if after 50 pulls the slot machine has not paid out, there is a 63.3% likelihood that the machine will pay out within the next 50 pulls, because there is a 63.3% chance of the machine paying out within any particular block of 100 trials. In reality, the likelihood that the machine will pay out in the next 50 pulls is still 39.5%.

The oversight made here is that independent probabilistic events do not actually influence one another. Gamblers are equating a posteriori probability with a priori probability. Gamblers believe that if there is a certain likelihood of a probabilistic event occurring after a certain number of trials, then as the number of past failures increases, the likelihood of the event occurring in future trials increases. The reality of the situation is that once a particular trial has been deemed a failure, we know a posteriori that there is a 0% chance of that event occurring, even if a priori there is a 1% chance of the event occurring. Within a particular set of 100 pulls, after 50 pulls we are no longer in a block of 100 1:100 events, but a block of 50 0:100 events and 50 1:100 events.

Relation to other problems

Pathological gambling is similar to many other impulse control disorders such as kleptomania, pyromania, and trichotillomania. Other mental diseases that also exhibit impulse control disorder include such mental disorders as antisocial personality disorder, or schizophrenia.

According to evidence from both community- and clinic-based studies, individuals who have pathological gambling are highly likely to exhibit other psychiatric problems at the same time, including substance use disorders, mood and anxiety disorders, or personality disorders.

As debts build up people turn to other sources of money such as theft, or the sale of drugs. Much of this pressure comes from bookies or loan sharks on whom people rely for gambling capital.

In a 1995 survey of 184 Gamblers Anonymous members in Illinois, Illinois State Professor Henry Lesieur found that 56 percent admitted to some illegal act to obtain money to gamble. Fifty-eight percent admitted they wrote bad checks, while 44 percent said they stole or embezzled money from their employer.

Compulsive gambling can affect personal relationships. In a 1991 study of relationships of American men, it was found that 10% of compulsive gamblers had been married more than twice. Only 2% of men who did not gamble were married more than twice.

Child abuse is also common in homes where pathological gambling is present. Growing up in such a situation can lead to improper emotional development and increased risk of falling prey to problem gambling behavior.

Suicide rate

A gambler who does not receive treatment for pathological gambling when in his or her desperation phase may contemplate suicide. Problem gambling is often associated with increased suicidal ideation and attempts compared to the general population.

Early onset of problem gambling increases the lifetime risk of suicide. However, gambling-related suicide attempts are usually made by older people with problem gambling. Both comorbid substance use and comorbid mental disorders increase the risk of suicide in people with problem gambling.

A 2010 Australian hospital study found that 17% of suicidal patients admitted to the Alfred Hospital's emergency department were problem gamblers.

A report by the National Council on Problem Gambling showed approximately one in five pathological gamblers attempts suicide. The Council also said suicide rates among pathological gamblers are higher than any other addictive disorder.

Dr. David Phillips, a sociologist from University of California-San Diego found "visitors to and residents of gaming communities experience significantly elevated suicide levels." According to him, Las Vegas, the largest gaming market in the United States, "displays the highest levels of suicide in the nation, both for residents of Las Vegas and for visitors to that setting." In Atlantic City, the second-largest gaming market, he found "abnormally high suicide levels for visitors and residents appeared only after gambling casinos were opened."



In Europe, the rate of problem gambling is typically 0.5 to 3 percent. The "British Gambling Prevalence Survey 2007", conducted by the United Kingdom Gambling Commission, found approximately 0.6 percent of the adult population had problem gambling issues - the same percentage as in 1999. The highest prevalence of problem gambling was found among those who participated in spread betting (14.7%), fixed odds betting terminals (11.2%) and betting exchanges (9.8%). In Norway, a December 2007 study showed the amount of present problem gamblers was 0.7 percent.

North America

In the United States, the percentage of pathological gamblers was 0.6 percent, and the percentage of problem gamblers was 2.3 percent in 2008. Studies commissioned by the National Gambling Impact Study Commission has shown the prevalence rate ranges from 0.1 percent to 0.6 percent. Nevada has the highest percentage of pathological gambling; a 2002 report estimated 2.2 to 3.6 percent of Nevada residents over the age of 18 could be called problem gamblers. Also, 2.7 to 4.3 percent could be called probable pathological gamblers.

According to a 1997 meta-analysis by Harvard Medical School's Division on Addictions, 1.1 percent of the adult population of the United States and Canada could be called pathological gamblers. A 1996 study estimated 1.2 to 1.9 percent of adults in Canada are pathological. In Ontario, a 2006 report showed 2.6 percent of residents experienced "moderate gambling problems" and 0.8 percent had "severe gambling problems". In Quebec, an estimated 0.8 percent of the adult population were pathological gamblers in 2002.


The most common instrument used to screen for "probable pathological gambling" behavior is the South Oaks Gambling Screen (SOGS) developed by Lesieur and Blume (1987) at the South Oaks Hospital in New York City. This screen is undoubtedly the most cited instrument in psychological research literature. In recent years the use of SOGS has declined due to a number of criticisms, including that it overestimates false positives.

The DSM-IV diagnostic criteria presented as a checklist is an alternative to SOGS, it focuses on the psychological motivations underpinning problem gambling and was developed by the American Psychiatric Association. It consists of ten diagnostic criteria. One frequently used screening measure based upon the DSM-IV criteria is the National Opinion Research Center DSM Screen for Gambling Problems (NODS). The Canadian Problem Gambling Inventory (CPGI) is another newer assessment measure. The Problem Gambling Severity Index[39] (PGSI) is composed of nine items from the longer CPGI. The PGSI focuses on the harms and consequences associated with problem gambling.


Most treatment for problem gambling involves counseling, step-based programs, self-help, peer-support, medication, or a combination of these. However, no one treatment is considered to be most efficacious and no medications have been approved for the treatment of pathological gambling by the US Food and Drug Administration (FDA).

Gamblers Anonymous (GA) is a commonly used treatment for gambling problems. Modeled after Alcoholics Anonymous, GA uses a 12-step model that emphasizes a mutual-support approach.

One form of counseling, cognitive behavioral therapy (CBT) has been shown to reduce symptoms and gambling-related urges. This type of therapy focuses on the identification of gambling-related thought processes, mood and cognitive distortions that increase oneีs vulnerability to out-of-control gambling. Additionally, CBT approaches frequently utilize skill-building techniques geared toward relapse prevention, assertiveness and gambling refusal, problem solving and reinforcement of gambling-inconsistent activities and interests.

As to behavioral treatment, some recent research supports the use of both activity scheduling and desensitization in the treatment of gambling problems. In general, behavior analytic research in this area is growing

There is evidence that the SSRI paroxetine is efficient in the treatment of pathological gambling. Additionally, for patients suffering from both pathological gambling and a comorbid bipolar spectrum condition, sustained release lithium has shown efficacy in a preliminary trial. The opiate antagonist drug nalmefene has also been trialled quite successfully for the treatment of compulsive gambling.

Step-based programs

One step-based program for gambling issues is Gamblers Anonymous. Gamblers Anonymous uses a 12-step program adapted from Alcoholics Anonymous and also places an emphasis on peer support.

Other step-based programs are specific to gambling and generic to healing addiction, creating financial health, and improving mental wellness. Commercial alternatives that are designed for clinical intervention using the best of health science and applied education practices, have been used as patient centered tools for intervention since 2007. They include measured efficacy and resulting recovery metrics.

Motivational interviewing

Motivational interviewing is one of the treatment of compulsive gambling. The motivational interviewing's basic goal is promoting readiness to change through thinking and resolving mixed feelings. Avoiding aggressive confrontation, argument, labeling, blaming, and direct persuasion, the interviewer supplies empathy and advice to compulsive gamblers define their goal. Also the important point is promoting freedom of choice and encouraging confidence in the ability to change.

Peer support

A growing method of treatment is peer support. With the advancement of online gambling, many gamblers experiencing issues use various online peer-support groups to aid their recovery. This protects their anonymity while allowing them to attempt recovery on their own, often without having to disclose their issues to loved ones.


Research into self-help for problem gamblers has shown benefits. A study by Dr. Wendy Slutske of the University of Missouri-Columbia concluded one-third of pathological gamblers overcome it by natural recovery.

Gambling Problems Wikipedia

Gamblers Anonymous Q & A

Did you ever lose time from work or school due to gambling?

Has gambling ever made your home life unhappy?

Did gambling affect your reputation?

Have you ever felt remorse after gambling?

Did you ever gamble to get money with which to pay debts or otherwise solve financial difficulties?

Did gambling cause a decrease in your ambition or efficiency?

After losing did you feel you must return as soon as possible and win back your losses?

After a win did you have a strong urge to return and win more?

Did you often gamble until your last dollar was gone?

Did you ever borrow to finance your gambling?

Have you ever sold anything to finance gambling?

Were you reluctant to use "gambling money" for normal expenditures?

Did gambling make you careless of the welfare of yourself or your family?

Did you ever gamble longer than you had planned?

Have you ever gambled to escape worry or trouble?

Have you ever committed, or considered committing, an illegal act to finance gambling?

Did gambling cause you to have difficulty in sleeping?

Do arguments, disappointments or frustrations create within you an urge to gamble?

Did you ever have an urge to celebrate any good fortune by a few hours of gambling?

Have you ever considered self destruction or suicide as a result of your gambling?

Most compulsive gamblers will answer yes to at least seven of these questions.